AI Insights · Timothy · October 2021
Top 5 Paid Games on Android in Tunisia Q3 2021
Discover the performance trends of the top 5 paid games on the Android platform in Tunisia during Q3 2021. Data from Sensor Tower reveals insights on weekly downloads and active users.
Top 5 Paid Games on Android in Tunisia Q3 2021
In the third quarter of 2021, the top five paid games on the Android platform in Tunisia showed interesting trends in weekly downloads and active users. The data, sourced from Sensor Tower, provides a detailed look at the performance of these popular games.
Pepi Hospital: Learn & Care
Throughout Q3 2021, Pepi Hospital: Learn & Care experienced a steady increase in weekly downloads, peaking at 3.2K in the week of August 2. The game maintained a consistent number of weekly active users, reaching 13.4K in the same week. However, towards the end of the quarter, there was a slight decline in both metrics, with weekly downloads dropping to approximately 2K and active users to around 11.2K by late September.
Vector
Vector saw a moderate fluctuation in weekly downloads, starting at 1.5K in late June and peaking at 2.1K in early August. Weekly active users followed a similar trend, with numbers rising from 4.9K in mid-July to a peak of 5.8K in mid-September. By the end of the quarter, downloads stabilized at around 1.9K, and active users remained steady at approximately 5.7K.
Pou
Pou demonstrated relatively stable weekly downloads throughout the quarter, averaging around 1.6K to 1.8K. The game’s weekly active users started at 29.7K and peaked at 32.4K at the end of August. By the end of September, active users slightly decreased to about 30.4K.
My Child Lebensborn LITE
My Child Lebensborn LITE experienced a significant spike in downloads in mid-July, reaching 15.1K. This surge was mirrored in the active user count, which peaked at 14.3K. After this peak, both downloads and active users saw a sharp decline, with downloads dropping to 187 and active users to 403 by the end of September.
Red Ball 4
Red Ball 4 had a consistent performance in weekly downloads, with numbers ranging from 1K to 1.9K. The game’s active users showed a slight increase, peaking at 13.7K in mid-August. Towards the end of the quarter, downloads slightly declined to around 1K, while active users stabilized at approximately 10.8K.
These insights, provided by Sensor Tower, highlight the dynamic nature of the mobile gaming market in Tunisia. For more detailed analytics and trends, visit Sensor Tower.